Of course expect this to be downvoted and disregarded since it has at every chance before I just think it's really gross the mindset you've taken on this, it's only outright"*** the runescape gamers" or even"we are not likely to do anything just risk your account lol". Really disgusting attitude, and you have destroyed clues for a whole lot of people with it.As much as I would really like to ask more anti-alt1 measures to bring back some integrity to treasure paths, I believe the best course of action would be to add more QOL upgrades. If TTs are in a more healthy and runescape participant friendly position, then a transition will be a lot easier to enact.
I get downvoted into oblivion anytime I voice my 3rd party solvers remarks that are anti. If we cut into the root of the issue of why runescape players use them in the first place and what type of QOL might help diffuse those problems, then I feel more runescape players will be "REEE do not ban alt1"So you are actually pissed for Jagex making elite clues a little more random? You want to cool. Elite clues are supposed to be difficult to address. Completing an elite is not supposed to be 2-3 minutes walk in the park.I'm not Jagex, but I sure am going to downvote you to get the attitude you show lol.
When you understand absolutely none of the circumstance that's proceeded this dialog that is not surprising but this problem has been around since the rework happened and continues to be ignored because, you may not like my attitude but I sure as shit don't like jagex incentivising people to place their accounts at risk because they've decided to push legitimate runescape players and do nothing to attack the problems posed by alt1. Obviously clues are simpler that alt1's clue feature was created in the first location and if you utilize alt1, that's the whole point of it.Rather than shifting the character in a fixed speed, we will give them an acceleration in addition to rate. If they start moving, we transition their speed from 0 to full-speed within the duration of approximately 200 milliseconds. Then, once the server informs us there's no more movement, we could return to 0. This may also apply when altering speed during motion. If your character runs out of electricity and begins walking, they'll slow down a bit.
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Posted
Jan 13 2020, 04:49 PM
by
Mocsky234