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Create a new one from scratch which does a job introducing the game to cheap RuneScape Mobile gold you and they need to ditch Ashdale since the tutorial. After that, make clear guides or paths for helping ease you into other paths. Fixing those items (among a lot of other things I'd imagine) could be a massive help with not just bringing in new runescape players with cellular, but also keeping them playing.They did a few tests and found that more runescape players stuck around when they had been sent to tutorial island so the shift has been made around the center of 2018. The changes aren't all that large but it has the exact same graphical rework from beneath tides. I don't feel that you're giving MTX enough credit tbh, many of these matches that are doing really really well that have plenty of MTX are distinct to RS in a couple of ways - they have no end goal in terms of progress, there isn't any 5.4b xp mark in which you go oh shit okay there is nothing more which MTX can get me and then you go oh *** jesus christ I wasted lots of money on this. Games with this rather MTX model don't have a finish point and that is by design, people that spin 5.4b (or perhaps max/a few 99s/120s ect) are fulfilled with an emptiness that is somewhat unparalleled and therefore they will stop once they meet that aim, additional games don't have that kinda goal. Likewise other games largely had MTX within their inception, RS runescape players are largely conservative in character (though you can argue that this has changed recently) and so enormous changes like adding MTX and producing the runescape game largely MTX centric will push them away, and it's in droves, to OSRS. Prefer simplicity that's evident in OSRS' runescape player count. I really don't think that you correct though, as others have said one of the matters with RS3 is that you may make it as complex as you desire or as simple. When it's your thing you can play the heritage interface style with the extra activity bar now and throw full revo on and be nice for every boss ingame, you are not gonna get kill time records but certainly everything is available for you, particularly with hotkeys, I think this is exactly what they were going for using RS3, being able to customize everything but certainly because of this the skill ceiling is remarkably high and maybe not being able to master the runescape game for some individuals is offputting and they'd prefer that not be there, but I don't believe you have much of an argument there. Either way the execution that they went for was retarded and also this push to get into the mobile market is retarded if you consider the runescape game which RS3 is. If you think you're gonna be able to do anything than afk revo on cellular then you are extremely misguided, and possibly because of that there'll be a massive push to produce the whole match afk revo (which I presume they have to some degree ) but I think they realise that they'll lose much of the runescape playerbase they have left for it. They learnt their lesson by releasing EoC because attempting to earn RS more available didn't go well.Time investment isn't an indication of just how good the service being supplied is. Netflix is a much better service for the price being requested, even though nobody invests the exact same quantity of time into it since they can do OSRS although netflix for example is the identical cost as OSRS. Netflix delivers reliable and consistent streaming of HD television. You know just what you are paying for and you get nothing. You may spend more time playing OSRS and find it even more enjoyable, but for $11 a month, you should not have to take care of server problems, account security problems, game ethics issues and safe rs gold sites a lack of customer services. The point is that we are owed better to what we are currently paying.

Posted Dec 04 2019, 10:21 PM by Mocsky234