Frankly over time the game went from like a 10/10 game to a 7/10 game to me, strictly because of how dreadful the pacing and UX was. At some stage I wanted to make a lot of adjustments with my city but it was just so insanely tedious to anything at the game and it eventually caught up with me. I was tired of spending like 3 hours every evening doing basically'nothing' in the game just because of how long it takes to do things.
I totally get his point and tbh don't think yours invalidates his, but yeah, I always roll my eyes when I see something like that.
Notably bad in MMO subreddits where hyper-power-users will complain'There is NOTHING TO DO in this game! Trust me, I have played it for 1400 hours, I would know'
Like. . .Do these 1400 hours mean nothing? If your purpose is that you loved the sport so much from the past and X fresh update/installment completely undid all that goodwill - great. That's a debate.
But when I see folks only spend four paragraphs straight-up shitting on every aspect of a game, then throw 'also I played it for 120 hours', I get annoyed.
And in a game intended for a brief narrative experience, I'd get your point.
However, Animal Crossing has an expectation: You turn it on and interact with it possibly 30 - 90 minutes every day, and do this for months. The games are designed to be played in short bursts daily for a long time. So if someone is giving it up a month, month and a half in, it failed at exactly what it was supposed to perform, at least to get this person.
He thought is to convey credibility and that they're speaking from experience rather than blindly hating on the game.
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Posted
Oct 28 2020, 07:38 PM
by
Nanlina