After server issues prevented the Rocket League Championship Series from returning last weekend

FeelTimes

After server issues prevented the Rocket League Championship Series from returning last weekend, Rocket League’s premier tournament made Rocket League Trading a triumphant return to kick off its ninth season.

 

It was unknown if the misfire would affect the viewership numbers of the RLCS, but the extra week of waiting only added to fans’ anticipation. Over 140,000 concurrent viewers tuned into week one of the RLCS North American region league play, which peaked in viewership as former world champions Cloud9 took on the up-and-coming EUnited squad.

 

For context, last season’s World Championship final peaked at around 280,000 viewers, which makes this week’s league play viewership count even more encouraging—fans were riding high on the incredible conclusion of last season and could hardly wait for more professional Rocket League. Not only are the raw numbers impressive, they’re great numbers amidst a weekend packed with competing esports events. Important tournaments in Counter Strike: Global Offensive and Rainbow Six: Siege were competing with Rocket League for viewers throughout the weekend.

 

In addition, Rocket League recently hit 100 million total views on Twitch. This figure counts the RL Prices total number of unique visitors to the stream, and signals a massive milestone for the growing esport.


Posted Aug 04 2021, 06:52 PM by namelymsjgje88
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