Fans were, well, not Diablo IV Gold particularly pleased when Blizzard announced in 2018 the next exciting Diablo game. To such an extent that the keep going we wrote about the title, $24 million had proactively been procured by June twentieth.
It couldn't be any more obvious, fans in 2018 were anticipating a Diablo IV declaration at BlizzCon. Diablo Immortals, a mobile game, was instead announced. You will definitely hear more jeering than cheering if you were watching the livestream or want to watch older videos.
Fan reaction to the game has not been significantly better since it was released. Even us have called the game a "money grab," and its release has been halted in Belgium and the Netherlands due to loot box laws. However, this has not stopped players from purchasing numerous game items.
We now have a brand-new metric: a staggering $1.6 million per day. That is a crazy measure of money for any game, not to mention a versatile game. This enormous number is also surprising due to the widespread opposition to microtransactions and the rather dissatisfied fan base at the announcement.
Nonetheless, a free RPG developed by a well-known company is nothing to sneeze at, and the Diablo brand definitely makes advertising this kind of game worthwhile. However, Blizzard has also stated that cheap Diablo 4 Gold will not be a money grab through microtransactions.
Posted
Jun 02 2023, 05:26 PM
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doris89592